"Why 3D Doesn’t Work and Never Will. Case Closed."

Walter Murch, in a letter to Roger Ebert, explains that the biggest problem with 3D is the "convergence/focus" issue. The audience must focus at the screen, a plane at a fixed distance away. However, to properly view the screen their eyes must converge at variable distances in front of and behind the screen. We can do it, but it takes a lot of extra work, thus leading to fatigue and/or headaches. (via John Gruber)

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